Jack is preparing a banquet for the Mayor to enlist his support for their hoped-for Skateboard Park. The Mayor’s in a bad mood, but Jack’s making his ‘Carrot Surprise’ dish, which is sure to please him… unless someone has eaten his carrots.
Jack’s going to learn to fly on the airport simulator. It’s the day the Duchess is due to open the new Royal Wing so there’s no one around, except the Moose who happens to know the way to the simulator.
It’s the Pig of the Year competition and it’s bad luck for farmer and pig to see each other the night before. Jack’s agreed to look after Farmer McGrim’s pig, Maudkins, for the night, but pigs always try to get back to their masters so he must be careful.
Jack’s on a trekking course. If he can reach Camp B by tomorrow, he’ll get his bronze medal. The Moose arrives, pretending to be an instructor, and starts Jack on a hill climbing routine. At the top of the hill, they start an avalanche, slide downhill and Moose falls into a well.
The Duchess’ dog, Fluffy, is missing and it is dog show day. If Jack can find her by the time she wakes from her beauty nap, the Duchess will share the prize money with Jack. Jack plans to entice the dog with a special dog treat – but the antlers on the bedroom wall turn out to be the Moose’s.
A photographer from ‘Snowboarding Monthly’ magazine is on the slopes. Jack’s booked himself a trainer to impress but the pro is double-booked and Jack gets the trainee instead. It’s the Moose. Jack needs snow, the Moose says, and bangs two cymbals together. He forgets this will cause an avalanche...
Jack has agreed to guard Uncle Schnitzler’s new statue, The Laughing Goat, until his exhibition opens that night. Unfortunately the Moose turns up to help. The Moose offers Jack top-level security training. Pretending to be a robber, he challenges Jack to catch him.
Jack goes for an audition with a record producer in the hope he’ll be signed up to a record label. While he is waiting for the producer to appear, the Moose arrives, offering to be his roadie, but in setting up for Jack, the Moose demolishes everything, including Jack’s guitar.
Jack takes Mrs Van Oeuf’s precious antique clock home to repair it for her. She hopes to sell it and has promised Jack a cut of the profits. Jack is horrified however to see the Moose making his way over the rooftops and down his chimney. The Moose lands in Jack’s sitting room, coating everything...
Jack is to babysit the Mayor’s new robo-kitten while the Mayor goes out crime-fighting. She’s asleep, and the Mayor doesn’t think she’ll wake up. The Moose has been hiding in the Mayor’s wardrobe however and makes the robo-cat stir – and when he gives her circuits a tweak, the robo-cat goes crazy...
Jack’s visiting Mollusc Publishing with the skateboarding book he’s written and finds the Moose being thrown out of the office. Moose tells Jack this publisher is known to turn into a slug during negotiations.
Jack’s been invited onto the ‘Kids in Space’ TV show where you pilot a simulator to get to the Moon. The prize includes being on the news. The studio audience counts down to zero and the ship takes off – as Moose legs are seen sticking out of the spaceship door.
Jack’s got a job selling popcorn at the Bonzo Boon Hippo Circus but Bonzo’s had an accident with a hippo and the Moose is on hand to seize the moment. The show needs a new star (the Moose) he says, and a clown (Jack).
Jack sets out to evict the ghosts that are haunting the Mayor’s house. The Moose turns up to help with his ‘protonic ray gun’, which is clearly just a toy. As they walk the corridors, ghosts haunt them, unseen by Jack or the Moose.